Website powered by

Rommi Solitair - Umami Games - Team project

Credit:
2D/3D Artist: Camile Le Souffaché
3D Artist and Rendering management/setup: Peter Jensen
3D Artist, modeling, textures and Rendering management/setup: Oliver Lundt
This artwork was made a team of 3 artist, including myself. I worked with modeling the base 3D assets and rendering them out as 2D sprites using Mayas Arnold render.
Each asset in the scenes would be rendered out as 2D sprites an later on animated for use in a mobile game. The 2D sprites would then be painted by the 2D artist, to give it a 2D/3D toony style as seen in the final images.

Final Version Area 01

Final Version Area 01

Final Version area 02

Final Version area 02

The base 3D scene I worked on with colors added.

The base 3D scene I worked on with colors added.

The base 3D scene I worked on with no colors added.

The base 3D scene I worked on with no colors added.

Some high poly assets for Area 02

Some high poly assets for Area 02

Castle made out of modelled modules. It was sadly never implemented in the production and scratched.

Castle made out of modelled modules. It was sadly never implemented in the production and scratched.

THe castle Module Parts

THe castle Module Parts