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Rocks and Cliffs 3D Assets- Project Outcasts

Here I've been working on creating duplicatable 3D assets to create rock and cliff environments in no time. Using the assets as Building blocks to create massive scenes, like the volcano scene that is showcased in the images.

These cliff building block assets I have sculpted, retopologized, baked and textured in Zbrush, Maya, and Substance.

Volcano Scene 01, made of RockA assets

Volcano Scene 01, made of RockA assets

Volcano Scene 02, made of RockA assets

Volcano Scene 02, made of RockA assets

RockA asset in Substance Painter

RockA asset in Substance Painter

RockA retopologized

RockA retopologized

RockA asset in Maya's viewport

RockA asset in Maya's viewport

Entire scene from Mayas viewport

Entire scene from Mayas viewport

RockA sculpted in Zbrush

RockA sculpted in Zbrush